package com.yanqu.road.server.logic.recharge.limit.activity;

import com.yanqu.road.entity.activity.ActivityInfo;
import com.yanqu.road.entity.config.goods.MallInfo;
import com.yanqu.road.entity.config.promotion.PromotionInfo;
import com.yanqu.road.entity.enums.eSystemId;
import com.yanqu.road.entity.mall.LimitBuyResult;
import com.yanqu.road.entity.player.UserCombLeaderData;
import com.yanqu.road.server.gameplayer.module.activity.fund.ActivityFundModule;
import com.yanqu.road.server.gameplayer.module.activity.goldingotfund.GoldIngotFundModule;
import com.yanqu.road.server.gameplayer.module.patrons.CombLeaderModule;
import com.yanqu.road.server.manger.activity.ActivityMgr;
import com.yanqu.road.server.manger.config.PromotionMgr;
import com.yanqu.road.server.manger.config.SystemOpenMgr;
import com.yanqu.road.server.protocol.GameErrorCode;

public class GoldIngotFundActivityMallLimit extends BaseActivityMallLimit {

    public GoldIngotFundActivityMallLimit(long userId, MallInfo mallInfo, ActivityInfo activityInfo) {
        super(userId, mallInfo, activityInfo);
    }

    @Override
    protected int activityCheck() {
        if (!ActivityMgr.activityInShowTime(activityInfo)) {
            return GameErrorCode.E_ACTIVITY_NO_IN_TIME_CANNOT_BUY;
        }
        return 0;
    }

    @Override
    protected boolean isSystemUnLock() {
        return SystemOpenMgr.systemOpen(player, eSystemId.GoldIngot.getValue());
    }

    @Override
    protected LimitBuyResult buyCountLimit() {
        return activityMallCountLimit(player);
    }

    @Override
    protected int logicCheck() {
        boolean buyToken = player.getModule(GoldIngotFundModule.class).isBuy(mallInfo);
        if (buyToken) {
            return GameErrorCode.E_MALL_LIMIT_BUY;
        }
        return 0;
    }

}
